Pixelgrab 1.2 Update


Bugfixes and Quality of life <3

Quality of Life improvements:

  • Zoom added to the Skillmine, with A and D you can zoom, or by pressing the respective buttons in the Skillmine
  • Added the option the disable block explode animations
  • Added the option to disable block shake upon hit
  • Improved upon the Help Screens
  • Increased delay for hold-placing many workers in the Skillmine
  • Better UI for already cleared Stages
  • Time/HP left and Pix/Pox are now displayed in the Stage screen as well
  • Max Nr. of Skillworkers increased by 5
  • Added the option to queue up to 10 blocks to be destroyed next in the Skillmine
  • Added Export and Import functionality
  • Added Hard Reset functionality
  • Improved block burst animation in stage E

Bugfixes:

  • Changed hold-buy hotkey from Space to Q
  • Clicking in the Skillmine shouldn't activate random UI buttons anymore
  • Timers are correctly saved and retrieved upon restarting the game.
  • Stage B has been optimized and shouldn't case any more lags
  • Overall many more performance optimizations.
  • Poxel Upgrades in Stage D reset correctly now
  • Added failsafe if Stage C turns unwinnable
  • Added failsafe if Stage D doesn't spawn
  • Changed some descriptions being wrong
  • Fixed Autoincrease not working
  • Fixed Idle hitters not hitting as often as they should
Changes:

Rebalanced Skillmine

Files

Pixelgrab 1.2_Web.zip Play in browser
Aug 26, 2020

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